Paid Mods, Micro-transactions, and the Future of Gaming | The Crit Show 0036

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It’s about time.

The links:
Chinese internet users will no longer be able to post online anonymously
This High-Tech Vertical Farm Promises Whole Foods Quality at Walmart Prices - Bloomberg
Huge Tunisian solar park hopes to provide Saharan power to Europe | Environment | The Guardian
Quantum computing’s terrifying promise / Boing Boing
Hackers Gain Direct Access to US Power Grid Controls | WIRED
Cuphead Reignites the "Game Journalists Should Be Good at Games" Debate - GameRevolution
(3) Bethesda's VP Addresses Paid Mods | PAX West 2017 - YouTube
Has Rockstar Gotten Greedy with GTA Online? - Cheat Code Central
Most Notorious "Pay to Win" games? : gaming
Gamble your life away in ZT Online
Is Destiny 2 pay to win? Microtransactions explained
Shadow of War = Pay to Win | Keen and Graev's Gaming Blog
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“I can’t even pretend to be that stupid”


It seems that the type of “paid mods” bethesda is going for should instead be called “outsourced content”. They’re not exactly “mods”.

“Mods” are inherently unofficial modifications made by and for a third party.

However, this developer-financed content is freelance dev work, essentially hiring contractors to create first-party addons (if Bethesda owns the content, it is first-party content). Mods are third-party content because they are neither paid for nor owned by the owners/developers of the game.

For the same reason, there is no such thing as an “official mod”; that’s just slang for “DLC”.