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Paid Mods, Micro-transactions, and the Future of Gaming | The Crit Show 0036


#1


Originally published at: https://teksyndicate.com/paid-mods-micro-transactions-and-the-future-of-gaming-the-crit-show-0036/

It’s about time.

The links:
Chinese internet users will no longer be able to post online anonymously
This High-Tech Vertical Farm Promises Whole Foods Quality at Walmart Prices - Bloomberg
Huge Tunisian solar park hopes to provide Saharan power to Europe | Environment | The Guardian
Quantum computing’s terrifying promise / Boing Boing
Hackers Gain Direct Access to US Power Grid Controls | WIRED
Cuphead Reignites the "Game Journalists Should Be Good at Games" Debate - GameRevolution
(3) Bethesda's VP Addresses Paid Mods | PAX West 2017 - YouTube
Has Rockstar Gotten Greedy with GTA Online? - Cheat Code Central
Most Notorious "Pay to Win" games? : gaming
Gamble your life away in ZT Online
Is Destiny 2 pay to win? Microtransactions explained
Shadow of War = Pay to Win | Keen and Graev's Gaming Blog
Warframe

#2

“I can’t even pretend to be that stupid”

lmfao


#3

It seems that the type of “paid mods” bethesda is going for should instead be called “outsourced content”. They’re not exactly “mods”.

“Mods” are inherently unofficial modifications made by and for a third party.

However, this developer-financed content is freelance dev work, essentially hiring contractors to create first-party addons (if Bethesda owns the content, it is first-party content). Mods are third-party content because they are neither paid for nor owned by the owners/developers of the game.

For the same reason, there is no such thing as an “official mod”; that’s just slang for “DLC”.