Gaming at a non-native resolution? Mainly ultrawide

I’m looking at getting an ultrawide 34 inch monitor for prosumer (digital painting, Photoshop etc) and gaming use, I’d like to get an LG 34UM88 which is 3440x1440 but as I have an nvidia 1060 6g I’m not sure if it’ll be able to play games at 60+ fps with relatively high quality settings at 3440x1440 (I’m looking for those settings in BF1 and Forza Horizon 3 and other AAA titles, I do play other games but those are the ones I’m most concerned with). What I was wondering is if anyone has had experience with running games at 2560x1080 on a 3440x1440 monitor, I know I’ll get good frame rates at 2560x1080 but I’m worried it’d look way too blurry, I’ve tested playing at 720p on my 1080p monitor but that just looks blurry like I expected it to, I think 2560x1080 would look better on a 3440x1440 screen than 720p would look on a 1080p screen.

I think you are fine with BF1, maybe you need to tone done some of the settings to medium. But this game sure does look gorgeous on medium.

I played on lower settings myself, to get them juicy FPS for my 120Hz monitor :wink:

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Ive been using ultrawides for about a year and a half now so ill give my two cents.

Personally I love them. Alot of people just say go get a 40inch 4k. But I find the 3440x1440 ultrawide is a nice compromise. Lots of screen space and pixel density is nice, but its not as hard to drive.

Games wise, I have only found one game in my 200 plus steam library that doesn’t run 21:9.

I think for you I would stay away from 2560x1080 since you do digital art and photoshop. Having the extra pixels will be awesome for that stuff.

Your 1060 should be okay for games. Wont be able to max out, but it will do for now.

Also playing games at 21:9 is just on another level. Going back to 16:9 feels like im playing 4:3 again.

Other nice thing about 3440x1440 is you can drop it to 2560x1440 if needed and it won’t need to scale anything, it will just have black bars on the side.